In this program, you'll use a loop to draw a simple ASCII-based
animation on the screen, and you will use modulus (%
) to
determine which frame of the animation to show. (You will learn how to
create your own loops later.)
If you download, compile and run ModulusAnimationWorm.java it will look roughly like this.
********
(It will look cooler while it's running.)
Assignments turned in without these things will receive no credit.
if
statements in
ModulusAnimation.java so that it draws a little animation of your choosing.
You must have a minimum of eight (8) different frames of animation, and it must
loop smoothly.
©2013 Graham Mitchell
This assignment is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States License.