Here are some more examples of the various functions at your disposal in Java's graphics library. Type in the following code and get it to compile.
import java.awt.*;
import javax.swing.JFrame;
public class GraphicsDemo2 extends Canvas
{
public void paint( Graphics g )
{
g.setColor(Color.black);
g.drawRect(50,20,100,200); // draw a rectangle
g.drawOval(160,20,100,200); // draw a filled-in oval
//arcs
g.drawArc(270,20,100,200,0,270); // draw an arc that starts at 0 degrees
// and has an arclength of 270 degrees
g.drawArc(50,250,150,150,90,180);
g.drawArc(210,250,150,150,45,90);
g.fillArc(210,280,150,150,45,90);
g.setColor(Color.yellow);
g.fillArc(150,400,150,150,45,270); // chomp
// custom colors
Color myOrange = new Color(230,92,0); // amount of red, green, blue in the color
// Each component has a value from 0-255
g.setColor(myOrange);
g.fillOval(500,50,150,150);
Color myGrey = new Color(238,238,238);
g.setColor(myGrey);
g.fillOval(550,100,50,50);
g.setColor(Color.yellow);
g.fillOval(500,210,150,150);
g.setColor(Color.green);
g.fillOval(500,370,150,150);
}
public static void main( String[] args )
{
JFrame win = new JFrame("GraphicsDemo2: Arcs and Colors");
win.setSize(800,600);
win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
GraphicsDemo2 canvas = new GraphicsDemo2();
win.add( canvas );
win.setVisible(true);
}
}
Assignments turned in without these things will receive half credit or less.
©2013 Graham Mitchell
This assignment is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States License.
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